
Welcome to the supplemental materials for
A Game Design Vocabulary
by Naomi Clark and Anna Anthropy.
Written Assignments and Project Ideas
Prepared especially for classroom use!
Chapter 2: Verbs and Objects
Chapter 3: Scenes
Chapter 4: Context
Chapter 6: Resistance
Chapter 7: Storytelling
Interactive Tool: Janet Jumpjet!
Janet Jumpjet is a simple game that's used in examples throughout A Game Design Vocabulary. The interactive version of Janet Jumpjet runs in a web browser, and can be used for quick prototypes and in-class experiments or exercises that build on the concepts described in the book.